USA: ENCO has updated its Qimera Virtual Production Studio with new features that improve workflow capabilities for the rendering, visualization and automation of AR/VR/XR graphics and live data in live broadcast, news and event production. The latter includes increased interest from corporate enterprise customers seeking cost and workflow-efficient tools to create professional live productions with teams with limited resources or expertise.
Qimera is a real-time 3D compositing tool that allows content creators to utilize advanced virtual sets anywhere. New for IBC2025, ENCO will present Qimera’s integration with Unreal Engine 5.6, delivering higher quality graphics through more effective utilization of hardware resources. That includes improved GPU-driven performance to improve stability and strengthen precision while building scenes and
managing live productions.
Unreal Engine 5.6 also improves upon previous advancements in streamlined performance capture and cinematic rendering introduced within Qimera’s virtual environments in a previous software release. A new suite of integrated tools offers better control of production and pipelines and improves 3D rendering and, with increased luminance for more realistic reflections and lighting. Enhanced virtualized rendering adds
to the impression of realistic environments through its production of crisper and more realistic images.
As broadcasters embrace increasingly efficient tools to optimize virtual production workflows, Qimera now supports direct integration with PTZ cameras, robotic jibs, and pedestals through the VISCA protocol.
This enables precise control and automation of camera movements from within the Qimera interface, eliminating the need for external controllers. By centralizing robotic camera operations in the same environment as the virtual production system, operators can reduce setup complexity, improve synchronization, and lower overall production overhead.
ENCO has also updated Qimera’s live data capabilities, including automating graphics feeds with its
MOS Listener for newsrooms. The application monitors incoming names, titles, graphics and other media objects for immediate display within varied Qimera environments. Qimera’s real-time 3D charts and graphs can be generated in Augmented Reality with no green screen and intermixed with live camera feeds, and a newly expanded library of 3D visualization charts extends the possibilities of AR/VR applications within its live production workflow.
Visitors to ENCO’s stand will have the opportunity to step into a streamlined Qimera’s production environment featuring green screen and 3D camera tracking technology (8.C76), and experience
Qimera’s workflow from creation to through to visual presentation.
“Qimera sets come to life quickly with an intuitive workflow and general ease of use that makes single operator use a genuine reality,” said Ken Frommert, President, ENCO. “With compositing tools built with modern, automated production workflows in mind, users of any skillset can quickly incorporate highly advanced virtual sets and real-time augmented reality graphics thanks to a quick learning curve. Once familiar, Qimera’s virtual universe opens to wherever the content creator wishes to go. It’s possibilities are endless.”
IBC2025 takes place September 12-15 at RAI Amsterdam.
Founded in 1983, ENCO pioneered the use of computer-based, digital audio and program automation for radio stations and TV studios. The company has since evolved its award-winning product line to span all aspects
of today’s automated broadcast and production workflows, including live virtual production, closed and open captioning, visual radio, audio compliance, instant media playout, remote contribution, and cloud-based web streaming. It also brings the benefits of its captioning and live audio/video playout innovations to professional AV environments including conference rooms, lecture halls, sporting arenas and event venues.